Fecha de publicaciΓ³n: Celebrating Two Years of Uno Platform in Open Source π
Itβs hard to believe that Uno Platform has already been two years in the open-source world. After five years of internal development at nventive, Uno Platform officially stepped into open source at Microsoft Build 2018 β and what a journey it has been since then!
As someone who has been working with Uno Platform since 2018 from the QA side, Iβve had the chance to see the project grow up close. Watching it evolve from an internal idea into a framework adopted by developers worldwide has been inspiring.
Today, I want to celebrate this milestone by looking back at some of the highlights from the past two years.
Two Years of Growth π
Here are just a few of the things the Uno Platform team and community have achieved together in this short time:
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π¦ 21 updates and nearly 7,000 commits β including support for ReactiveUI, SkiaSharp x:Bind, XAML Hot Reload, Dark Mode, and Markup Extensions.
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π Contributions from almost 150 developers worldwide, plus strong participation in Hacktoberfest.
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π 5,000+ Uno t-shirts distributed (the community spirit is strong!).
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π» Expanded platform support to include macOS.
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β Closed 700+ community-driven bugs and issues.
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π©βπ» Doubled the core engineering team to keep up with momentum.
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π§© Contributed to Prism and enabled UWP/WinUI and Uno Platform Prism support.
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π Extended the Windows Community Toolkit to all platforms.
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π Brought Xamarin.Forms to the Web.
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π€ Delivered sessions at Microsoft Build 2019 and participated in the WinUI 3.0 session at Build 2020.
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π Enabled development in Visual Studio Code for WebAssembly projects and integrated with GitPod.
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π Had Miguel de Icaza keynote at the first-ever UnoConf.
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π± Supported Surface Neo and Duo.
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π Even ran a Cybertruck in XAML across platforms with WebAssembly.
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π’ Ported the Windows Calculator to WebAssembly, iOS, Android, and macOS.
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β Surpassed 2,000 GitHub stars and reached 10,000 Twitter followers.
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π§βπ€βπ§ Contributed back to Mono and organized 70+ User Group meetings worldwide, many led by the community.
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π± Released four sample apps: Ch9, UADO, Calculator, and Uno Gallery.
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π₯ Appeared three times on Channel 9 and got featured in publications like InfoWorld, The Register, and Windows Insider.
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π₯ Approached 400,000 downloads on NuGet.
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π Received the first community-led Udemy course on Uno Platform.
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π’ Launched enterprise support to help large companies adopt Uno while keeping the project sustainable.
When you see it all together, itβs amazing how much has happened in just two years.
Why This Matters to Me π‘
Looking back, Iβm proud to have been even a small part of this journey. From my perspective as a Software QA Analyst, Iβve been able to see how each release, each new feature, and each community contribution has made Uno Platform stronger and more accessible.
But what stands out most is the community involvement. Hacktoberfest, user group meetings, blog posts, and even fun side projects like the Cybertruck in XAML all show that Uno Platform isnβt just a framework β itβs a living, collaborative ecosystem.
Looking Ahead π
If the last two years are any indication, the future is bright for Uno Platform. With UnoConf going virtual this summer and more developers discovering the project every day, I canβt wait to see what the next year brings.
To everyone who has contributed, whether through code, testing, blogging, or simply encouraging the team β thank you. Itβs that kind of support that keeps open source alive.
Hereβs to many more years of Uno Platform, and to making cross-platform development with C# and XAML even more exciting. π
Call to Action π
If youβre curious about Uno Platform, this is the perfect time to get involved:
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Explore the project on GitHub.
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Learn more about how it works at platform.uno.
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Keep an eye on UnoConf for updates and community sessions.
And if youβve made it this far down, maybe you deserve one of those Uno t-shirts π.